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Design Brand Designer at InMarket

Develops InMarket’s visual identity and creates branded campaigns, digital experiences, sales materials, events, social assets, and design systems.

Mid Remote Posted about 3 hours ago RemoteFirstJobs Product
What this role involves

Title: Brand Designer

Location: Remote, US-only

About InMarket

Since 2010, InMarket has been the leader in 360-degree consumer intelligence and real-time activation for thousands of today’s top brands. Through InMarket’s data-driven marketing platform, brands can build targeted audiences, activate media in real time, and measure success in driving return on ad spend. InMarket’s proprietary Moments offering outperforms traditional mobile advertising by 6x.* Our LCI attribution platform, which won the MarTech Breakthrough Award for Best Advertising Measurement Platform, was validated by Forrester to drive an average of $40 ROAS for our clients.

*Source: Wordstream US Google Display Benchmarks for Mobile Media

About the Role

Are you a designer with a strong point of view and a great eye for brand? InMarket’s Marketing team is looking for a Brand Designer to help shape and evolve how our brand looks and feels across every touchpoint. We’re looking for someone who understands what makes a brand feel distinctive, polished, and consistent: from typography, color, composition, and visual hierarchy to the details that bring a brand system to life. You’ll help develop InMarket’s visual identity and apply it across marketing campaigns, digital experiences, sales materials, events, social, and other customer-facing experiences. This is a hands-on role for someone who enjoys taking a concept from idea to execution, building thoughtful visual systems, and finding creative ways to make a brand stand out in a B2B environment. You’ll work closely with Marketing, Content, Product, and Sales to translate ideas into strong visual experiences.

We’re also an AI-forward company and are looking for designers who are curious about how AI can improve creative workflows, systems, and experimentation. You don’t need to be an AdTech expert on day one. You do need to be a strong designer, curious, collaborative, and excited to build and evolve a brand.

Your Daily Impact as a Brand Designer

  • Help evolve and strengthen InMarket’s visual identity across channels and customer touchpoints.
  • Develop visual concepts and creative systems for marketing campaigns, launches, and brand initiatives.
  • Create polished, on-brand creative across digital, social, web, sales, events, and other marketing channels.
  • Design landing pages, presentations, one-pagers, sales collateral, event materials, and other customer-facing experiences.
  • Develop and maintain brand guidelines, templates, design systems, and reusable visual assets.
  • Bring consistency and a strong visual point of view to how InMarket shows up across the business.
  • Partner with Content, Product, Sales, and Marketing to translate ideas, messaging, and business priorities into compelling visual concepts.
  • Take projects from initial concept through final execution, balancing creativity with business objectives.
  • Help establish creative standards and improve the quality and consistency of work produced across the organization.
  • Explore new creative formats, tools, and AI-enabled workflows that make design work more efficient and effective.

Your Experience & Expertise

  • 2–4 years of experience in brand design, graphic design, marketing design, or a related field.
  • A strong portfolio demonstrating excellent visual design, brand thinking, and attention to detail.
  • Strong understanding of typography, color, composition, visual hierarchy, layout, and brand systems.
  • Experience applying a brand identity consistently across multiple channels and formats.
  • Experience designing marketing materials such as websites/landing pages, presentations, sales collateral, campaigns, or event materials.
  • Strong conceptual thinking and the ability to turn a brief or business objective into a clear visual direction.
  • Comfortable taking ownership of projects from concept through execution with minimal hand-holding.
  • Experience working within or helping develop brand guidelines, templates, and design systems.
  • Experience with AI tools as part of your creative workflow, or a genuine interest in building AI-enabled design processes.
  • Experience with social content, motion/video, or digital design is a plus.
  • Experience with AdTech, MarTech, SaaS, data, media, or technology is a plus
  • Familiarity with tools such as Figma, Adobe Creative Suite, or similar design platforms.

Benefits Summary

  • Competitive salary, stock options, flexible vacation
  • Medical, dental, and Flexible Spending Account (FSA)
  • Company Matched 401(k)
  • Unlimited PTO (Within reason)
  • Talented co-workers and management
  • Agile Development Program (For continued learning/professional development)
  • Paid Paternity & Maternity Leave

For candidates in California, Colorado, and New York City, Illinois, Minnesota, New Jersey, Vermont and Massachusetts the targeted base salary range for this role is $80,000 -$90,000.

Actual salaries will vary depending on factors including but not limited to work experience, specialized skills and training, performance in role, business needs, and job requirements. Base salary is subject to change and may be modified in the future. Base salary is just one component of InMarket’s total rewards package that also may include bonus, equity, and benefits.  Ask your recruiter for more information!

At InMarket, diversity is not just a value, it’s the very essence of who we are. It’s about recognizing and celebrating the unique perspectives each of us brings, from our colleagues to the communities we serve.We are committed to embracing the full spectrum of backgrounds, beliefs, abilities, and life experiences, knowing that this diversity strengthens us. At InMarket, our commitment to Diversity, Equity, and Inclusion means valuing each individual’s unique contributions. Together, we thrive.

InMarket is an Equal Opportunity Employer (EOE). Qualified applicants are considered for employment without regard to age, race, color, religion, sex, national origin, sexual orientation, disability, or veteran status.

Read the full description
Design UI Designer (World of Warships, PC) at Wargaming

Designs scalable game UI systems, interaction patterns, documentation, and player experiences while mentoring designers and collaborating with product and engineering teams.

Mid Hybrid Posted about 3 hours ago RemoteFirstJobs Product
What this role involves

Job Overview

Wargaming is looking for a UI Designer to join the World of Warships project.You’ll join the team responsible for creating and evolving the game’s user interface, ensuring it’s engaging and comfortable for our players. If you’re passionate about game UI and want to help shape the way players interact with the game, we’d be happy to have you on board and create great experiences together.

Reports to

  • Team Lead

What will you do?

  • Designs and maintains complex UI systems that support multiple gameplay mechanics, features, or interconnected product areas

  • Defines interaction patterns, scalable information architecture, and reusable design solutions within assigned scope

  • Creates and maintains comprehensive implementation documentation, UI guidelines, component usage rules, and design standards

  • Leads UX analysis of complex features using player feedback, research findings, analytics, and usability data

  • Ensures UI solutions support gameplay clarity, accessibility, engagement, retention, and overall player experience goals

  • Identifies usability risks, implementation constraints, and design inconsistencies and drives improvements across systems

  • Mentors less experienced UI designers and supports design quality through reviews, feedback, and knowledge sharing

  • Collaborates with cross-functional stakeholders to align UI solutions with product, technical, and artistic objectives

What are we looking for?

  • 2+ years of experience designing complex, intuitive user interfaces for games or interactive products

  • Deep understanding of UX principles, interaction design, information architecture, and player behavior

  • Ability to design scalable UI systems and establish reusable patterns and standards

  • Experience using analytics, user research, and feedback to drive design decisions

  • Ability to lead discussions, resolve design challenges, and influence cross-functional decisions

  • Experience mentoring designers and supporting professional development of team members

  • Excellent communication, stakeholder management, and problem-solving skills

  • Upper-Intermediate (B2) or higher English knowledge

What additional skills will help you stand out?

  • Experience workingwith AI tools

What would we like to see in your portfolio?

  • We would like to see examples of UI design work you have created for games, showcasing your design process and final results

Work mode

  • During the probation period: onsite work

  • After the probation period: onsite or hybrid (3 days per week in the office)

  • This role is eligible for relocation & immigration support

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:

  • 21 days annual leave (additional days based on years of service: up to 25 days)
  • Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
  • Sick Leave (10 days top-up to statutory allowance per year)
  • Maternity Leave (18 weeks top-up to statutory allowance per case)
  • Career development and education opportunities within the company
  • English Language courses fully covered by the company upon Manager’s approval
  • Private Health Care
  • Mental well-being program (iFeel)
  • Onsite gym and spa
  • Free parking close to the Nicosia offices, based on availability
  • Free drinks-equipped kitchen in every floor building
  • Eurobank benefits (if applicable)
  • Employee discounts (e.g. restaurants, bars, etc.)
  • Personal Gaming Account
  • Onsite canteen with subsidized prices for food and drinks
  • Company events, Social Clubs
  • Seniority Awards
  • Referral program - You can recommend the best talents to the company and receive a reward

Please submit your CV in English to ensure smooth processing and review.

About Wargaming

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming’s titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

Read the full description
Design UI Designer (World of Warships, PC) at Wargaming

Designs scalable game UI systems, interaction patterns, and documentation while using player feedback and analytics to improve usability and mentoring other designers.

Mid Hybrid Posted about 3 hours ago RemoteFirstJobs Product
What this role involves

Job Overview

Wargaming is looking for a UI Designer to join the World of Warships project.You’ll be part of the team responsible for creating and evolving the game’s user interface, making sure it is both engaging and comfortable for our players. If you’re passionate about game UI and want to help shape the way players interact with the game, we’d be happy to have you on board and create great experiences together.

Reports to

  • Team Lead

What will you do?

  • Designs and maintains complex UI systems that support multiple gameplay mechanics, features, or interconnected product areas

  • Defines interaction patterns, scalable information architecture, and reusable design solutions within assigned scope

  • Creates and maintains comprehensive implementation documentation, UI guidelines, component usage rules, and design standards

  • Leads UX analysis of complex features using player feedback, research findings, analytics, and usability data

  • Ensures UI solutions support gameplay clarity, accessibility, engagement, retention, and overall player experience goals

  • Identifies usability risks, implementation constraints, and design inconsistencies and drives improvements across systems

  • Mentors less experienced UI designers and supports design quality through reviews, feedback, and knowledge sharing

  • Collaborates with cross-functional stakeholders to align UI solutions with product, technical, and artistic objectives

What are we looking for?

  • 2+ years of experience designing complex, intuitive user interfaces for games or interactive products

  • Deep understanding of UX principles, interaction design, information architecture, and player behavior

  • Ability to design scalable UI systems and establish reusable patterns and standards

  • Experience using analytics, user research, and feedback to drive design decisions

  • Ability to lead discussions, resolve design challenges, and influence cross-functional decisions

  • Experience mentoring designers and supporting professional development of team members

  • Excellent communication, stakeholder management, and problem-solving skills

  • Upper-Intermediate (B2) or higher English knowledge

What additional skills will help you stand out?

  • Experience workingwith AI tools

What would we like to see in your portfolio?

  • We would like to see examples of UI design work you have created for games, showcasing your design process and final results

Work mode

  • During the probation period: onsite work

  • After the probation period: onsite or hybrid (3 days per week in the office)

  • This role is eligible for relocation & immigration support

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:

  • Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum
  • Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
  • Sick Leave Compensation, Maternity Leave Benefits
  • Premium Private Health Insurance
  • Career development and education opportunities within the company
  • English clubs and platform for learning languages
  • Mental well-being program (iFeel)
  • Commuting allowance
  • Company events
  • FitPass membership
  • Discounts for employees
  • Personal Gaming Account
  • Coffee, fruits, and snacks in the office
  • On-site canteen with subsidized prices for food and drinks
  • Seniority Awards
  • Referral program - you can recommend the best talents to the Company and receive a reward

Please submit your CV in English to ensure smooth processing and review.

About Wargaming

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming’s titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

Read the full description
Design Senior Product Designer at CapIntel

Designs and ships product experiences, prototypes, design systems, and tooling for CapIntel’s wealth management platform.

Senior Posted about 3 hours ago RemoteFirstJobs Product
What this role involves

CapIntel is a software platform built for wealth management enterprises to help financial advisors explain complex investment strategies to their clients. Advisors at some of the biggest banks across North America are winning trust by using CapIntel to easily compare investments and create compelling, educational presentations. Ultimately, we’re focused on investors getting better service, understanding their investments, and feeling at ease knowing their future is secure.

Since launching in 2019, CapIntel has seen rapid adoption and industry recognition, earning top placements in Deloitte’s Technology Fast 50 Canada and Fast 500 North America in 2025, ranking us among the fastest-growing technology companies. To support this momentum, we’re growing our team rapidly—investing in people who drive innovation at scale to expand our impact across the North American wealth management industry.

About the Role

CapIntel exists for the moments that shape someone’s financial future. The conversation where an advisor explains a portfolio to a client anxious about retirement. The one where a family works out what happens to their parents’ money now that their parents cannot manage it. Design is what makes those moments land, or fall flat. You are here to make them land.

One proposal tool is becoming a multi-product platform. Your scope is a product area, and it outlives any single release. You are who the ambiguous problems get routed to, including the ones the team could not settle on its own. Nobody signs off on your approach before you take it. When the evidence points against product or engineering, you are expected to say so, and to be right often enough that they keep asking.

And we build. Every designer ships something real every quarter: a prototype, a design system contribution, code. The best ideas here get built, not just drawn — you prototype until a direction is clear enough to commit to. Prototypes are how we scope work and settle arguments. AI is not a side experiment: reach for it by default and own what comes out. None of it happens alone: we review in the open, cover for each other, and the answer is usually a message away. People grow here by being handed something slightly bigger than the last one, and backed while they work it out.

What you’ll do

  • Own an area: Carry a product area across releases, and own a piece of the system other designers depend on: components, a prototype the team scopes from, or tooling that makes everyone faster
  • Prototype to decide: Build working prototypes with real components and data to test ideas and align product and engineering before anything is committed
  • Decide what’s worth knowing: Choose the research worth running and say no to the research that will not change a decision. Own the synthesis and the call that follows it
  • Own the number: Set the measure before the build, then stay with it. When it does not move, say so early and change direction rather than defending the design
  • Set the bar, not just meet it: Define what quality means in your area so others can hold it without you. Error and empty states, responsive, WCAG 2.0 AA, and the patterns that keep it consistent after you move on
  • Make the hard call land: Take a contested recommendation to people who outrank you and get a decision. Bring the options you killed and what you would need to see to change your mind
  • Grow the people around you: Raise the standard through review, mentoring and the work itself. Your area should be a place designers get better in

What We’re Looking For

  • You have owned a product area across multiple releases, with a portfolio showing the judgment behind it: how you framed it, what you ruled out, and what you got wrong
  • Depth across UX and visual design, plus one thing you are genuinely the best in the room at
  • You build with AI and ship things others rely on, not just your own work
  • Comfortable building: you prototype in code or with AI tools, understand how components and data shape a design, and know when a design is expensive
  • You work confidently in complexity: dense data, permissions, regulated environments, information-heavy screens
  • You disagree well, in public, and change your mind when the evidence turns

Bonus Experience

  • Experience in fintech, wealth management or another regulated domain
  • Taking something from zero to one, not only iterating on what exists
  • Having built a design system, or a meaningful part of one, that outlasted you
  • A background in front-end development, or experience working as a design engineer

At CapIntel, we design compensation with intention. Each role is assessed against the impact, skills, and experience it requires, and we align our pay to competitive market data so candidates know what to expect from the start.

Your final offer will reflect your experience, skillset, and location. The listed range is a guideline, and the range for this role may be modified.

Compensation at CapIntel goes beyond base pay. Depending on the role, total rewards may include variable pay, equity, comprehensive benefits, flexible time off, and dedicated opportunities for growth and development.

If you’d like to understand more about our approach, we’re happy to walk through it during the hiring process.

For roles based in or eligible to work from Ontario, the expected base salary range is:

$125,000—$148,000 CAD

Not sure you meet every requirement?

We care most about mindset: your drive, curiosity and commitment to delivering great work. While experience matters, we know that careers aren’t always linear. If this role excites you and you believe you can make an impact with us, we want to hear from you.

Why you’ll enjoy working here

Learn more about life at CapIntel on our Careers page, including the virtues that inspire how we work and the perks and benefits designed to support your growth and well-being. We’re a team built on trust, respect, and collaboration. This powers everything we do and creates a space to challenge and elevate each other as we work towards our shared vision. If this speaks to you, we’d be excited to have you with us.

Read the full description
Design UI Designer (World of Warships, PC) at Wargaming

Designs scalable game UI systems, interaction patterns, documentation, and usability improvements while collaborating with product, technical, and art teams.

Senior Hybrid Posted about 3 hours ago RemoteFirstJobs Product
What this role involves

Job Overview

Wargaming is looking for a UI Designer to join the World of Warships project.You’ll join the team responsible for creating and evolving the game’s user interface, ensuring it’s engaging and comfortable for our players. If you’re passionate about game UI and want to help shape the way players interact with the game, we’d be happy to have you on board and create great experiences together.

Reports to

  • Team Lead

What will you do?

  • Designs and maintains complex UI systems that support multiple gameplay mechanics, features, or interconnected product areas

  • Defines interaction patterns, scalable information architecture, and reusable design solutions within assigned scope

  • Creates and maintains comprehensive implementation documentation, UI guidelines, component usage rules, and design standards

  • Leads UX analysis of complex features using player feedback, research findings, analytics, and usability data

  • Ensures UI solutions support gameplay clarity, accessibility, engagement, retention, and overall player experience goals

  • Identifies usability risks, implementation constraints, and design inconsistencies and drives improvements across systems

  • Mentors less experienced UI designers and supports design quality through reviews, feedback, and knowledge sharing

  • Collaborates with cross-functional stakeholders to align UI solutions with product, technical, and artistic objectives

What are we looking for?

  • 2+ years of experience designing complex, intuitive user interfaces for games or interactive products

  • Deep understanding of UX principles, interaction design, information architecture, and player behavior

  • Ability to design scalable UI systems and establish reusable patterns and standards

  • Experience using analytics, user research, and feedback to drive design decisions

  • Ability to lead discussions, resolve design challenges, and influence cross-functional decisions

  • Experience mentoring designers and supporting professional development of team members

  • Excellent communication, stakeholder management, and problem-solving skills

  • Upper-Intermediate (B2) or higher English knowledge

What additional skills will help you stand out?

  • Experience workingwith AI tools

What would we like to see in your portfolio?

  • We would like to see examples of UI design work you have created for games, showcasing your design process and final results

Work mode

  • During the probation period: onsite work

  • After the probation period: onsite or hybrid (3 days per week in the office)

  • This role is eligible for relocation & immigration support

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Nicosia include:

  • 21 days annual leave (additional days based on years of service: up to 25 days)
  • Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
  • Sick Leave (10 days top-up to statutory allowance per year)
  • Maternity Leave (18 weeks top-up to statutory allowance per case)
  • Career development and education opportunities within the company
  • English Language courses fully covered by the company upon Manager’s approval
  • Private Health Care
  • Mental well-being program (iFeel)
  • Onsite gym and spa
  • Free parking close to the Nicosia offices, based on availability
  • Free drinks-equipped kitchen in every floor building
  • Eurobank benefits (if applicable)
  • Employee discounts (e.g. restaurants, bars, etc.)
  • Personal Gaming Account
  • Onsite canteen with subsidized prices for food and drinks
  • Company events, Social Clubs
  • Seniority Awards
  • Referral program - You can recommend the best talents to the company and receive a reward

Please submit your CV in English to ensure smooth processing and review.

About Wargaming

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming’s titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

Read the full description
Design UI Designer (World of Warships, PC) at Wargaming

Designs scalable game UI systems, interaction patterns, documentation, and player experiences while mentoring designers and collaborating cross-functionally.

Senior Hybrid Posted about 3 hours ago RemoteFirstJobs Product
What this role involves

Job Overview

Wargaming is looking for a UI Designer to join the World of Warships project.You’ll be part of the team responsible for creating and evolving the game’s user interface, making sure it is both engaging and comfortable for our players. If you’re passionate about game UI and want to help shape the way players interact with the game, we’d be happy to have you on board and create great experiences together.

Reports to

  • Team Lead

What will you do?

  • Designs and maintains complex UI systems that support multiple gameplay mechanics, features, or interconnected product areas

  • Defines interaction patterns, scalable information architecture, and reusable design solutions within assigned scope

  • Creates and maintains comprehensive implementation documentation, UI guidelines, component usage rules, and design standards

  • Leads UX analysis of complex features using player feedback, research findings, analytics, and usability data

  • Ensures UI solutions support gameplay clarity, accessibility, engagement, retention, and overall player experience goals

  • Identifies usability risks, implementation constraints, and design inconsistencies and drives improvements across systems

  • Mentors less experienced UI designers and supports design quality through reviews, feedback, and knowledge sharing

  • Collaborates with cross-functional stakeholders to align UI solutions with product, technical, and artistic objectives

What are we looking for?

  • 2+ years of experience designing complex, intuitive user interfaces for games or interactive products

  • Deep understanding of UX principles, interaction design, information architecture, and player behavior

  • Ability to design scalable UI systems and establish reusable patterns and standards

  • Experience using analytics, user research, and feedback to drive design decisions

  • Ability to lead discussions, resolve design challenges, and influence cross-functional decisions

  • Experience mentoring designers and supporting professional development of team members

  • Excellent communication, stakeholder management, and problem-solving skills

  • Upper-Intermediate (B2) or higher English knowledge

What additional skills will help you stand out?

  • Experience workingwith AI tools

What would we like to see in your portfolio?

  • We would like to see examples of UI design work you have created for games, showcasing your design process and final results

Work mode

  • During the probation period: onsite work

  • After the probation period: onsite or hybrid (3 days per week in the office)

  • This role is eligible for relocation & immigration support

Benefits

Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:

  • Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum
  • Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
  • Sick Leave Compensation, Maternity Leave Benefits
  • Premium Private Health Insurance
  • Career development and education opportunities within the company
  • English clubs and platform for learning languages
  • Mental well-being program (iFeel)
  • Commuting allowance
  • Company events
  • FitPass membership
  • Discounts for employees
  • Personal Gaming Account
  • Coffee, fruits, and snacks in the office
  • On-site canteen with subsidized prices for food and drinks
  • Seniority Awards
  • Referral program - you can recommend the best talents to the Company and receive a reward

Please submit your CV in English to ensure smooth processing and review.

About Wargaming

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming’s titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

Read the full description
Design Senior Product Designer at CapIntel

Designs and ships product experiences, prototypes, design systems, and tooling for CapIntel’s wealth management platform.

Senior Posted about 3 hours ago RemoteFirstJobs Product
What this role involves

CapIntel is a software platform built for wealth management enterprises to help financial advisors explain complex investment strategies to their clients. Advisors at some of the biggest banks across North America are winning trust by using CapIntel to easily compare investments and create compelling, educational presentations. Ultimately, we’re focused on investors getting better service, understanding their investments, and feeling at ease knowing their future is secure.

Since launching in 2019, CapIntel has seen rapid adoption and industry recognition, earning top placements in Deloitte’s Technology Fast 50 Canada and Fast 500 North America in 2025, ranking us among the fastest-growing technology companies. To support this momentum, we’re growing our team rapidly—investing in people who drive innovation at scale to expand our impact across the North American wealth management industry.

About the Role

CapIntel exists for the moments that shape someone’s financial future. The conversation where an advisor explains a portfolio to a client anxious about retirement. The one where a family works out what happens to their parents’ money now that their parents cannot manage it. Design is what makes those moments land, or fall flat. You are here to make them land.

One proposal tool is becoming a multi-product platform. Your scope is a product area, and it outlives any single release. You are who the ambiguous problems get routed to, including the ones the team could not settle on its own. Nobody signs off on your approach before you take it. When the evidence points against product or engineering, you are expected to say so, and to be right often enough that they keep asking.

And we build. Every designer ships something real every quarter: a prototype, a design system contribution, code. The best ideas here get built, not just drawn — you prototype until a direction is clear enough to commit to. Prototypes are how we scope work and settle arguments. AI is not a side experiment: reach for it by default and own what comes out. None of it happens alone: we review in the open, cover for each other, and the answer is usually a message away. People grow here by being handed something slightly bigger than the last one, and backed while they work it out.

What you’ll do

  • Own an area: Carry a product area across releases, and own a piece of the system other designers depend on: components, a prototype the team scopes from, or tooling that makes everyone faster
  • Prototype to decide: Build working prototypes with real components and data to test ideas and align product and engineering before anything is committed
  • Decide what’s worth knowing: Choose the research worth running and say no to the research that will not change a decision. Own the synthesis and the call that follows it
  • Own the number: Set the measure before the build, then stay with it. When it does not move, say so early and change direction rather than defending the design
  • Set the bar, not just meet it: Define what quality means in your area so others can hold it without you. Error and empty states, responsive, WCAG 2.0 AA, and the patterns that keep it consistent after you move on
  • Make the hard call land: Take a contested recommendation to people who outrank you and get a decision. Bring the options you killed and what you would need to see to change your mind
  • Grow the people around you: Raise the standard through review, mentoring and the work itself. Your area should be a place designers get better in

What We’re Looking For

  • You have owned a product area across multiple releases, with a portfolio showing the judgment behind it: how you framed it, what you ruled out, and what you got wrong
  • Depth across UX and visual design, plus one thing you are genuinely the best in the room at
  • You build with AI and ship things others rely on, not just your own work
  • Comfortable building: you prototype in code or with AI tools, understand how components and data shape a design, and know when a design is expensive
  • You work confidently in complexity: dense data, permissions, regulated environments, information-heavy screens
  • You disagree well, in public, and change your mind when the evidence turns

Bonus Experience

  • Experience in fintech, wealth management or another regulated domain
  • Taking something from zero to one, not only iterating on what exists
  • Having built a design system, or a meaningful part of one, that outlasted you
  • A background in front-end development, or experience working as a design engineer

At CapIntel, we design compensation with intention. Each role is assessed against the impact, skills, and experience it requires, and we align our pay to competitive market data so candidates know what to expect from the start.

Your final offer will reflect your experience, skillset, and location. The listed range is a guideline, and the range for this role may be modified.

Compensation at CapIntel goes beyond base pay. Depending on the role, total rewards may include variable pay, equity, comprehensive benefits, flexible time off, and dedicated opportunities for growth and development.

If you’d like to understand more about our approach, we’re happy to walk through it during the hiring process.

For roles based in or eligible to work from Ontario, the expected base salary range is:

$125,000—$148,000 CAD

Not sure you meet every requirement?

We care most about mindset: your drive, curiosity and commitment to delivering great work. While experience matters, we know that careers aren’t always linear. If this role excites you and you believe you can make an impact with us, we want to hear from you.

Why you’ll enjoy working here

Learn more about life at CapIntel on our Careers page, including the virtues that inspire how we work and the perks and benefits designed to support your growth and well-being. We’re a team built on trust, respect, and collaboration. This powers everything we do and creates a space to challenge and elevate each other as we work towards our shared vision. If this speaks to you, we’d be excited to have you with us.

Read the full description
Design Senior CRO Designer, Paywalls and Funnels

Designs and optimizes mobile app paywalls and conversion funnels to improve monetization and revenue performance.

Senior Posted about 3 hours ago Jobicy AI
What this role involves
RevenueCat gives app businesses the infrastructure and tools to build, run, and improve their monetization. Since graduating from YC’s S18 batch, we’ve grown into the default monetization platform for mobile....
Read the full description
Design Product Designer - German Speaking at humani

Designs end-to-end mobile and web product experiences, conducts user research and testing, and collaborates with stakeholders, engineers, and product teams.

Mid Posted 1 day ago RemoteFirstJobs Product
What this role involves

HumanI is partnering with Desquared, an award-winning digital product and experience design agency, in the search for a Product Designer with excellent German language skills to join its growing team in Athens.

Desquared is known for building impactful digital products and experiences for leading organizations including TelekomGR, National Bank of Greece, Alpha Bank, Public, Heron and Kritikos, delivering solutions that affect millions of users every month.

This opportunity is ideal for a Product Designer passionate about crafting intuitive, user-centered digital experiences within complex and fast-paced environments and who is comfortable working with German-speaking stakeholders and international teams.

The role focuses on transforming business and user needs into seamless mobile and web experiences, combining strong UI execution with strategic product thinking. The successful candidate will join a multidisciplinary team of designers, engineers and product professionals working on large-scale digital platforms, with a particular focus on projects within the telecommunications sector.

As part of the telecoms team, you will collaborate closely with relevant German-speaking stakeholders, making excellent written and verbal communication in German an important part of the role.

Mission

As a Product Designer at Desquared, you will play a key role in shaping innovative digital products by leading end-to-end design processes that translate business objectives and user needs into compelling and functional experiences.

Working closely with product managers, engineers and stakeholders, you will contribute from concept to launch, ensuring high-quality design execution and consistency across products and platforms.

A significant part of the role will involve communicating and collaborating with German-speaking stakeholders, understanding their requirements, presenting design concepts, facilitating discussions and ensuring that design decisions are clearly communicated throughout the product lifecycle.

You will be responsible for creating intuitive interfaces for mobile and web applications, conducting user research and usability testing, developing scalable design systems and reusable components, and continuously improving experiences based on user insights and data.

The role also requires strong collaboration and communication skills, as you will work cross-functionally to align product vision, user needs and technical feasibility while contributing to a culture of innovation and design excellence.

You will be responsible for:

  • Crafting clear, engaging and highly functional user interfaces for mobile apps and web applications.
  • Collaborating closely with product managers, engineers and stakeholders from project inception to launch, ensuring design consistency and quality.
  • Working directly with German-speaking stakeholders, understanding business requirements and translating them into effective product and design solutions.
  • Participating in the complete design lifecycle, including user research, wireframing, prototyping, user testing and final UI delivery.
  • Presenting design concepts, decisions and recommendations clearly and confidently in both German and English.
  • Advocating for user needs by applying usability principles, conducting research and translating insights into innovative design solutions.
  • Continuously iterating based on user feedback and data to optimize user flows and interface elements.
  • Communicating design concepts effectively with both technical and non-technical stakeholders across different teams and markets.
  • Staying up to date with industry trends, emerging technologies and best practices in product design.

Must Have

  • Proven experience in product design, more focused on mobile applications for iOS and Android.
  • Strong expertise in Figma, including a solid understanding of design tokens and variables.
  • Familiarity with usability testing, user research methodologies and accessibility standards.
  • A strong portfolio demonstrating user-centric digital product design projects.
  • Very good command of German, both written and spoken, at a professional level. You should be comfortable participating in meetings, discussing requirements, presenting design work and communicating with German-speaking stakeholders.
  • Excellent command of English, both written and spoken.

Nice to Have

  • Experience with AI-assisted tools such as Claude Code or Cursor.
  • Experience with web and mobile software development processes.
  • Previous experience working with German-speaking or international stakeholders.
  • Background working in high-impact sectors such as telecommunications, financial services, retail, or SaaS.
  • Previous experience in startup or scale-up environments, contributing to fast-paced and innovative projects.
  • Experience working with large-scale digital products or design systems.

Skills & Competences

  • Excellent German communication skills, with the ability to confidently explain complex design and product concepts to stakeholders.
  • Excellent communication skills in English, with the ability to collaborate effectively within international teams.
  • Strong product thinking and a user-centered approach to design.
  • Proactive problem-solving skills, analytical thinking and a growth mindset.
  • Ability to translate complex business requirements into simple, intuitive user experiences.
  • Ability to work effectively both independently and within a collaborative, multidisciplinary team.
  • Professional maturity and a strong commitment to producing high-quality work.
  • Confidence in presenting and defending design decisions while remaining open to feedback and collaboration.

In this role, you’ll be part of a dynamic team composed of young talent and seasoned industry veterans, all passionate about designing transformative digital experiences.

Our partners foster an environment of creativity, collaboration and continuous learning, while giving designers the opportunity to work on large-scale international projects and collaborate with stakeholders across different markets.

  • Influence and shape product design in a thriving, innovative environment.
  • Work on impactful telecommunications products used by millions of customers.
  • Collaborate with prestigious institutions and international stakeholders across Greece, Europe and beyond.
  • Use your German language skills in a professional, international product environment.
  • Enjoy a competitive salary along with strong career growth opportunities.
  • Flexible hybrid working model: work from their Athens offices, from home, or another location suitable for high-impact work and collaboration.
  • Participate in company-wide events, including annual gatherings, team retrospectives, onboarding and social watch parties.
Read the full description
Design Product Designer - TV & Entertainment Products at humani

Designs intuitive TV and entertainment experiences across television, mobile, and web platforms while collaborating with product and engineering teams.

Mid Onsite Posted 1 day ago RemoteFirstJobs Product
What this role involves

HumanI is partnering with Desquared, an award-winning digital product and experience design agency, in the search for a Product Designer with strong experience in TV and entertainment products to join its growing team in Athens.

Desquared is known for building impactful digital products and experiences for leading organizations including TelekomGR, National Bank of Greece, Alpha Bank, Public, Heron and Kritikos, delivering solutions that affect millions of users every month.

This opportunity is ideal for a Product Designer with hands-on experience designing digital TV, streaming, entertainment or media products, who is passionate about creating intuitive and engaging experiences across mobile, web and TV platforms.

As part of Desquared’s multidisciplinary product team, you will work on TV and entertainment products and experiences, collaborating closely with product managers, engineers and business stakeholders to transform complex requirements into simple, engaging and high-quality digital experiences.

The role requires a strong understanding of how users discover, browse and consume content across digital TV and entertainment ecosystems, as well as the ability to design seamless experiences across different devices and platforms.

Mission

As a Product Designer at Desquared, you will play a key role in shaping and evolving TV and entertainment products, contributing to the full product design lifecycle from discovery and research through to launch and continuous improvement.

You will work closely with product managers, engineers and stakeholders to understand business and user needs and translate them into intuitive, scalable and engaging product experiences.

The ideal candidate understands the specific challenges of TV and entertainment products, including content discovery, navigation, search, recommendations, subscriptions, user profiles, playback experiences and cross-platform journeys.

You will be responsible for creating intuitive experiences across TV interfaces, mobile apps and web applications, ensuring that users can move seamlessly between platforms and access content in a simple and engaging way.

You will also contribute to the evolution of design systems, reusable components and interaction patterns, ensuring consistency across products and platforms.

You will be responsible for:

  • Designing intuitive and engaging TV and entertainment digital products across TV, mobile and web platforms.
  • Translating business requirements and user needs into clear product experiences and user flows.
  • Working closely with product managers, engineers and stakeholders throughout the entire product lifecycle.
  • Designing key TV and entertainment journeys such as content discovery, browsing, search, recommendations, playback, subscriptions, profiles and navigation.
  • Creating wireframes, prototypes, high-fidelity UI designs and interactive experiences in Figma.
  • Conducting and contributing to user research, usability testing and design validation.
  • Designing experiences that take into account the specific interaction patterns and constraints of TV interfaces and remote-control navigation.
  • Ensuring consistency between TV, mobile and web experiences while respecting the unique characteristics of each platform.
  • Developing and maintaining scalable design systems, reusable components and design patterns.
  • Iterating on designs based on user feedback, research, analytics and product performance.
  • Collaborating with engineers to ensure that designs are technically feasible and implemented to a high standard.
  • Presenting and communicating design decisions clearly to both technical and non-technical stakeholders.
  • Staying up to date with trends and emerging technologies across TV, streaming, entertainment and digital media.

Must Have

  • Proven professional experience as a Product Designer, with a strong portfolio of digital product work.
  • Hands-on experience designing TV, streaming, OTT, IPTV or digital entertainment products.
  • Demonstrated understanding of TV user interfaces and TV-specific interaction patterns, including remote-control navigation.
  • Experience designing products across multiple platforms, such as Smart TV, mobile and web.
  • Strong expertise in Figma, including design systems, components, variables and design tokens.
  • Experience with the full product design lifecycle, including research, user flows, wireframing, prototyping, usability testing and final UI delivery.
  • Familiarity with user research, usability testing and accessibility standards.
  • Strong understanding of user-centered design and product thinking.
  • A portfolio containing relevant TV, streaming, OTT, IPTV or entertainment product examples.
  • Excellent communication and collaboration skills, with the ability to work effectively with product managers, engineers and stakeholders.

Nice to Have

  • Experience working on products for telecommunications operators, broadcasters, streaming platforms or media companies.
  • Experience with large-scale TV products serving significant numbers of users.
  • Familiarity with Android TV, Google TV, tvOS, Samsung Tizen, LG webOS or other Smart TV ecosystems.
  • Experience designing content discovery, recommendation or personalization experiences.
  • Experience with subscription, account management or digital commerce journeys within entertainment products.
  • Experience with AI-assisted design or development tools such as Claude Code or Cursor.
  • Experience working within startup, scale-up or agency environments.
  • Experience working with international teams and stakeholders.

Skills & Competences

  • Strong TV and entertainment product design expertise, with the ability to understand and solve platform-specific UX challenges.
  • Strong product thinking and a user-centered approach.
  • Excellent visual and interaction design skills.
  • Ability to simplify complex content and navigation structures into intuitive user experiences.
  • Strong understanding of information architecture, navigation and content discovery.
  • Ability to design experiences that work naturally across TV, mobile and web.
  • Strong communication and presentation skills, with the ability to explain design decisions clearly and persuasively.
  • Proactive problem-solving skills, analytical thinking and a growth mindset.
  • Ability to work effectively both independently and as part of a multidisciplinary team.
  • Professional maturity and a strong commitment to producing high-quality work.

In this role, you’ll be part of a dynamic team composed of young talent and seasoned industry veterans, all passionate about designing transformative digital experiences.

You will have the opportunity to work on large-scale TV and entertainment products, collaborating with experienced product designers, engineers and product professionals on experiences used by large audiences.

  • Influence and shape the future of digital TV and entertainment experiences.
  • Work on high-impact products across TV, mobile and web.
  • Collaborate with prestigious organizations across Greece, Europe and beyond.
  • Work alongside experienced designers, product managers and engineers in a multidisciplinary environment.
  • Enjoy a competitive salary along with strong career growth opportunities.
  • Flexible hybrid working model: work from their Athens offices, from home, or another location suitable for high-impact work and collaboration.
  • Participate in company-wide events, including annual gatherings, team retrospectives, onboarding and social watch parties.
Read the full description
Design Senior Game Designer - Systems & Economy - Fully Remote at SOFTGAMES

Designs and optimizes game economies, progression, LiveOps, rewards, and monetization systems using player data and experimentation.

Senior Remote Posted 1 day ago RemoteFirstJobs Product
What this role involves

Description

At SOFTGAMES, we build games played by millions of players worldwide. We are looking for a Senior Game Designer (Systems & Economy) to help evolve our leading games. You will own the long-term evolution of one or two existing games with a loyal player base, balancing player satisfaction, engagement, and commercial performance.

In this role, you will own the design and optimization of progression, economy, events, and monetization systems. Your mission is to continuously evolve these games by creating compelling short-, mid-, and long-term goals that keep players engaged for months and years while maximizing player satisfaction and business performance.

*Qualified applicants will be expected to complete a design test.

This is a remote position.

Your Role:

  • Design, balance, and optimize the game’s economy, progression, and reward systems.

  • Create engaging player motivation loops across events, features, and monetization.

  • Develop and maintain a cohesive ecosystem of LiveOps events, ensuring they work together rather than compete for player attention.

  • Design systems that improve retention, engagement, and monetization while preserving a great player experience.

  • Build and maintain economy models, balancing spreadsheets, and simulations.

  • Use data to identify player friction points, progression bottlenecks, and monetization opportunities.

  • Collaborate closely with Product, BI, UA, Art, and Development teams to improve game performance.

  • Analyze KPIs such as Retention, ARPDAU, Conversion, LTV, and Engagement to guide design decisions.

  • Drive feature and event improvements through continuous testing, iteration, and experimentation.

  • Clearly communicate design rationale, trade-offs, and recommendations across the team.

Your Profile:

  • 5+ years of experience designing and operating successful F2P mobile games.

  • Strong experience in systems design, economy design, progression design, and LiveOps.

  • Proven track record working on casual or puzzle games.

  • Deep understanding of player motivation, retention mechanics, and monetization design.

  • Strong analytical mindset with the ability to design and evaluate A/B tests and translate data into actionable improvements.

  • Comfortable making decisions based on KPIs and player behavior.

  • Self-driven and proactive, with the ability to identify opportunities without waiting for direction.

  • Ability to quickly understand new games, systems, and player audiences and take ownership when moving between projects.

  • Advanced spreadsheet skills and experience building balancing, simulation, and forecasting models.

  • Excellent communication skills in English, both verbal and written.

  • Passion for creating engaging and sustainable player experiences.

  • Proficient in using AI tools to improve productivity, analysis, and decision making.

Benefits:

SOFTGAMES offers a competitive package, including:

  • Remote-first, your way — Work fully remote from wherever you do your best work, or drop into our modern Berlin office whenever you like. You choose

  • Flexible hours — Structure your working hours to your needs. No crunch culture. No overtime

  • Generous vacation — Time to recharge, wherever in the world you are

  • Home office budget — We fund your setup so your home office actually works for you

  • Learning & development — Training budget for everyone, whether you’re deepening expertise or picking up something entirely new

  • Top-tier equipment — A high-spec laptop, ready to get your best work done

  • Meal allowance — A monthly budget dedicated to your lunches

  • Home office utility grant — We cover a monthly contribution toward your electricity and internet costs

  • Company swag — Hoodies, bags, mugs — the good stuff

  • Annual company retreat — At least once a year, the whole company comes together to connect, align, and celebrate. Our events in general are epic but our off-site Retreat is one of a kind.

At SOFTGAMES, we value a diverse and inclusive work environment where everyone’s ideas are heard and valued. Join our dynamic team and be part of the exciting world of mobile gaming. Apply now and let your expertise shine!

Requirements

SOFTGAMES is the leading instant gaming company. We develop casual, truly social games that can be played instantly across all devices. Our hypersocial blockbuster game “ Bubble Shooter Pro” became a global top grossing game on Facebook and is played by millions of people around the world every day. We partner closely with Facebook, Samsung and more to craft the next generation of instant games that billions of people can play together. SOFTGAMES is a remote first company and the home of 100 people from all over the world. We believe in proactive, independent teams with the freedom to take initiative, challenge the status quo, and with the mission to create fun and everlasting Instant Games.

At SOFTGAMES, we believe that different perspectives and background in our teams contribute to the quality of our work. We value diversity and therefore welcome all applications - regardless of gender, nationality, ethnic and social origin, religion / worldview, disability, age as well as sexual orientation and identity.

Have we caught your interest? Then we look forward to your detailed application.

Read the full description
Design Product Designer - German Speaking at humani

Designs user-centered mobile and web products, conducts research and testing, builds design systems, and collaborates with German-speaking stakeholders and cross-functional teams.

Mid Posted 1 day ago RemoteFirstJobs Product
What this role involves

HumanI is partnering with Desquared, an award-winning digital product and experience design agency, in the search for a Product Designer with excellent German language skills to join its growing team in Athens.

Desquared is known for building impactful digital products and experiences for leading organizations including TelekomGR, National Bank of Greece, Alpha Bank, Public, Heron and Kritikos, delivering solutions that affect millions of users every month.

This opportunity is ideal for a Product Designer passionate about crafting intuitive, user-centered digital experiences within complex and fast-paced environments and who is comfortable working with German-speaking stakeholders and international teams.

The role focuses on transforming business and user needs into seamless mobile and web experiences, combining strong UI execution with strategic product thinking. The successful candidate will join a multidisciplinary team of designers, engineers and product professionals working on large-scale digital platforms, with a particular focus on projects within the telecommunications sector.

As part of the telecoms team, you will collaborate closely with relevant German-speaking stakeholders, making excellent written and verbal communication in German an important part of the role.

Mission

As a Product Designer at Desquared, you will play a key role in shaping innovative digital products by leading end-to-end design processes that translate business objectives and user needs into compelling and functional experiences.

Working closely with product managers, engineers and stakeholders, you will contribute from concept to launch, ensuring high-quality design execution and consistency across products and platforms.

A significant part of the role will involve communicating and collaborating with German-speaking stakeholders, understanding their requirements, presenting design concepts, facilitating discussions and ensuring that design decisions are clearly communicated throughout the product lifecycle.

You will be responsible for creating intuitive interfaces for mobile and web applications, conducting user research and usability testing, developing scalable design systems and reusable components, and continuously improving experiences based on user insights and data.

The role also requires strong collaboration and communication skills, as you will work cross-functionally to align product vision, user needs and technical feasibility while contributing to a culture of innovation and design excellence.

You will be responsible for:

  • Crafting clear, engaging and highly functional user interfaces for mobile apps and web applications.
  • Collaborating closely with product managers, engineers and stakeholders from project inception to launch, ensuring design consistency and quality.
  • Working directly with German-speaking stakeholders, understanding business requirements and translating them into effective product and design solutions.
  • Participating in the complete design lifecycle, including user research, wireframing, prototyping, user testing and final UI delivery.
  • Presenting design concepts, decisions and recommendations clearly and confidently in both German and English.
  • Advocating for user needs by applying usability principles, conducting research and translating insights into innovative design solutions.
  • Continuously iterating based on user feedback and data to optimize user flows and interface elements.
  • Communicating design concepts effectively with both technical and non-technical stakeholders across different teams and markets.
  • Staying up to date with industry trends, emerging technologies and best practices in product design.

Must Have

  • Proven experience in product design, more focused on mobile applications for iOS and Android.
  • Strong expertise in Figma, including a solid understanding of design tokens and variables.
  • Familiarity with usability testing, user research methodologies and accessibility standards.
  • A strong portfolio demonstrating user-centric digital product design projects.
  • Very good command of German, both written and spoken, at a professional level. You should be comfortable participating in meetings, discussing requirements, presenting design work and communicating with German-speaking stakeholders.
  • Excellent command of English, both written and spoken.

Nice to Have

  • Experience with AI-assisted tools such as Claude Code or Cursor.
  • Experience with web and mobile software development processes.
  • Previous experience working with German-speaking or international stakeholders.
  • Background working in high-impact sectors such as telecommunications, financial services, retail, or SaaS.
  • Previous experience in startup or scale-up environments, contributing to fast-paced and innovative projects.
  • Experience working with large-scale digital products or design systems.

Skills & Competences

  • Excellent German communication skills, with the ability to confidently explain complex design and product concepts to stakeholders.
  • Excellent communication skills in English, with the ability to collaborate effectively within international teams.
  • Strong product thinking and a user-centered approach to design.
  • Proactive problem-solving skills, analytical thinking and a growth mindset.
  • Ability to translate complex business requirements into simple, intuitive user experiences.
  • Ability to work effectively both independently and within a collaborative, multidisciplinary team.
  • Professional maturity and a strong commitment to producing high-quality work.
  • Confidence in presenting and defending design decisions while remaining open to feedback and collaboration.

In this role, you’ll be part of a dynamic team composed of young talent and seasoned industry veterans, all passionate about designing transformative digital experiences.

Our partners foster an environment of creativity, collaboration and continuous learning, while giving designers the opportunity to work on large-scale international projects and collaborate with stakeholders across different markets.

  • Influence and shape product design in a thriving, innovative environment.
  • Work on impactful telecommunications products used by millions of customers.
  • Collaborate with prestigious institutions and international stakeholders across Greece, Europe and beyond.
  • Use your German language skills in a professional, international product environment.
  • Enjoy a competitive salary along with strong career growth opportunities.
  • Flexible hybrid working model: work from their Athens offices, from home, or another location suitable for high-impact work and collaboration.
  • Participate in company-wide events, including annual gatherings, team retrospectives, onboarding and social watch parties.
Read the full description
Design Product Designer - TV & Entertainment Products at humani

Designs intuitive TV and entertainment experiences across TV, mobile, and web platforms, collaborating with product teams from discovery through launch.

Mid Posted 1 day ago RemoteFirstJobs Product
What this role involves

HumanI is partnering with Desquared, an award-winning digital product and experience design agency, in the search for a Product Designer with strong experience in TV and entertainment products to join its growing team in Athens.

Desquared is known for building impactful digital products and experiences for leading organizations including TelekomGR, National Bank of Greece, Alpha Bank, Public, Heron and Kritikos, delivering solutions that affect millions of users every month.

This opportunity is ideal for a Product Designer with hands-on experience designing digital TV, streaming, entertainment or media products, who is passionate about creating intuitive and engaging experiences across mobile, web and TV platforms.

As part of Desquared’s multidisciplinary product team, you will work on TV and entertainment products and experiences, collaborating closely with product managers, engineers and business stakeholders to transform complex requirements into simple, engaging and high-quality digital experiences.

The role requires a strong understanding of how users discover, browse and consume content across digital TV and entertainment ecosystems, as well as the ability to design seamless experiences across different devices and platforms.

Mission

As a Product Designer at Desquared, you will play a key role in shaping and evolving TV and entertainment products, contributing to the full product design lifecycle from discovery and research through to launch and continuous improvement.

You will work closely with product managers, engineers and stakeholders to understand business and user needs and translate them into intuitive, scalable and engaging product experiences.

The ideal candidate understands the specific challenges of TV and entertainment products, including content discovery, navigation, search, recommendations, subscriptions, user profiles, playback experiences and cross-platform journeys.

You will be responsible for creating intuitive experiences across TV interfaces, mobile apps and web applications, ensuring that users can move seamlessly between platforms and access content in a simple and engaging way.

You will also contribute to the evolution of design systems, reusable components and interaction patterns, ensuring consistency across products and platforms.

You will be responsible for:

  • Designing intuitive and engaging TV and entertainment digital products across TV, mobile and web platforms.
  • Translating business requirements and user needs into clear product experiences and user flows.
  • Working closely with product managers, engineers and stakeholders throughout the entire product lifecycle.
  • Designing key TV and entertainment journeys such as content discovery, browsing, search, recommendations, playback, subscriptions, profiles and navigation.
  • Creating wireframes, prototypes, high-fidelity UI designs and interactive experiences in Figma.
  • Conducting and contributing to user research, usability testing and design validation.
  • Designing experiences that take into account the specific interaction patterns and constraints of TV interfaces and remote-control navigation.
  • Ensuring consistency between TV, mobile and web experiences while respecting the unique characteristics of each platform.
  • Developing and maintaining scalable design systems, reusable components and design patterns.
  • Iterating on designs based on user feedback, research, analytics and product performance.
  • Collaborating with engineers to ensure that designs are technically feasible and implemented to a high standard.
  • Presenting and communicating design decisions clearly to both technical and non-technical stakeholders.
  • Staying up to date with trends and emerging technologies across TV, streaming, entertainment and digital media.

Must Have

  • Proven professional experience as a Product Designer, with a strong portfolio of digital product work.
  • Hands-on experience designing TV, streaming, OTT, IPTV or digital entertainment products.
  • Demonstrated understanding of TV user interfaces and TV-specific interaction patterns, including remote-control navigation.
  • Experience designing products across multiple platforms, such as Smart TV, mobile and web.
  • Strong expertise in Figma, including design systems, components, variables and design tokens.
  • Experience with the full product design lifecycle, including research, user flows, wireframing, prototyping, usability testing and final UI delivery.
  • Familiarity with user research, usability testing and accessibility standards.
  • Strong understanding of user-centered design and product thinking.
  • A portfolio containing relevant TV, streaming, OTT, IPTV or entertainment product examples.
  • Excellent communication and collaboration skills, with the ability to work effectively with product managers, engineers and stakeholders.

Nice to Have

  • Experience working on products for telecommunications operators, broadcasters, streaming platforms or media companies.
  • Experience with large-scale TV products serving significant numbers of users.
  • Familiarity with Android TV, Google TV, tvOS, Samsung Tizen, LG webOS or other Smart TV ecosystems.
  • Experience designing content discovery, recommendation or personalization experiences.
  • Experience with subscription, account management or digital commerce journeys within entertainment products.
  • Experience with AI-assisted design or development tools such as Claude Code or Cursor.
  • Experience working within startup, scale-up or agency environments.
  • Experience working with international teams and stakeholders.

Skills & Competences

  • Strong TV and entertainment product design expertise, with the ability to understand and solve platform-specific UX challenges.
  • Strong product thinking and a user-centered approach.
  • Excellent visual and interaction design skills.
  • Ability to simplify complex content and navigation structures into intuitive user experiences.
  • Strong understanding of information architecture, navigation and content discovery.
  • Ability to design experiences that work naturally across TV, mobile and web.
  • Strong communication and presentation skills, with the ability to explain design decisions clearly and persuasively.
  • Proactive problem-solving skills, analytical thinking and a growth mindset.
  • Ability to work effectively both independently and as part of a multidisciplinary team.
  • Professional maturity and a strong commitment to producing high-quality work.

In this role, you’ll be part of a dynamic team composed of young talent and seasoned industry veterans, all passionate about designing transformative digital experiences.

You will have the opportunity to work on large-scale TV and entertainment products, collaborating with experienced product designers, engineers and product professionals on experiences used by large audiences.

  • Influence and shape the future of digital TV and entertainment experiences.
  • Work on high-impact products across TV, mobile and web.
  • Collaborate with prestigious organizations across Greece, Europe and beyond.
  • Work alongside experienced designers, product managers and engineers in a multidisciplinary environment.
  • Enjoy a competitive salary along with strong career growth opportunities.
  • Flexible hybrid working model: work from their Athens offices, from home, or another location suitable for high-impact work and collaboration.
  • Participate in company-wide events, including annual gatherings, team retrospectives, onboarding and social watch parties.
Read the full description
Design Brand Designer

Creates and develops visual brand identities and design assets for Tailscale's products and communications.

Posted 1 day ago Jobicy AI
What this role involves
About Tailscale Tailscale is making safe connection effortless by delivering software that makes it easy to securely interconnect people and their devices, no matter where they are. From hobbyists to...
Read the full description
Design Head of Product Design – Remote (US/CANADA)

Leads product design strategy and execution for an AI-powered real estate growth platform.

Lead Remote Posted 1 day ago Jobicy AI
What this role involves
Luxury Presence is building the AI growth platform for real estate. Backed by Bessemer Venture Partners and other top investors, we’re a Series C company that has hit $100M in...
Read the full description
Design Gaming Client #1 | Senior UI / 2D Artist (EU)

Creates user interface designs and 2D artwork for a gaming client.

Senior Posted 2 days ago Himalayas
What this role involves
On behalf of Gaming Client #1, SD Solutions is looking for a talented Senior UI / 2D Artist.
Read the full description
Design Product Design Lead at PropBomb LLC

Leads mobile product design across fan and creator experiences, from discovery and prototyping through launch and iteration.

Lead Posted 2 days ago RemoteFirstJobs Product
What this role involves

Setting the Stage

Online sports betting content is exploding in popularity. But the experience of engaging with sports betting content is often a needlessly painful one. Most users are long-term losers. There are a select few that are proven winners over the long term. They’re expert sports handicappers (“cappers”). They’ve built audiences on social media, with their fans chasing for an edge across different platforms and tools. The experience of online sports betting is fragmented and often painful. Trust is fragile, workflows are fragmented, and the experience feels more like chaos than community. Cappers and fans alike are looking for better results with less effort.

Our Vision and Our Mission:

DubClub is building the destination where cappers and fans Win More Together.

  • For fans: DubClub is creating unified and highly valuable experience for fans that love tailing cappers. Get the best advice, in the smoothest fashion, and enjoy rewards that keep you engaged.

  • For cappers: DubClub is a business-building engine that helps you turn your passion into a profitable business. Cappers are the stars of the game, and enjoy a best-in-class operating system, automated marketing, and purpose-built discovery that grows their business on auto-pilot.

  • For DubClub: It’s the ecosystem and unified “Win More Together” experience that cappers and fans have been waiting for. It’s the value-add layer that brings richness to the experience of betting, tailing, and discovering new cappers.

About the role

We’re looking for a Product Design Lead to shape the experience across DubClub’s mobile product. You’ll work on both sides of our marketplace: helping creators build and manage thriving subscription businesses, and making it easier for fans to discover creators, subscribe, engage, and keep coming back.

This is a hands-on role with meaningful influence over product direction. You’ll partner closely with Product, Engineering, Creator Success, and company leadership to identify the right problems, explore solutions quickly, and turn strong ideas into shipped experiences.

What you’ll do

  • Lead design from early discovery through launch and iteration, including user flows, prototypes, visual design, and implementation review.

  • Improve core fan journeys such as discovery, subscription, onboarding, content access, engagement, and renewal.

  • Design tools that help creators launch offerings, communicate with subscribers, understand their performance, and grow their businesses.

  • Partner with engineers on practical solutions for DubClub’s mobile experiences.

  • Use AI and rapid prototyping tools thoughtfully to explore ideas, learn faster, and improve how the team works.

  • Raise the bar for product craft through clear design thinking, constructive feedback, and close collaboration across teams.

What we’re looking for

  • Significant experience designing and shipping digital products, with a portfolio that shows your role from problem definition through launch and iteration.

  • Strong interaction and visual design skills across responsive web and mobile.

  • Experience with consumer subscriptions, marketplaces, creator tools, commerce, or similarly complex products serving more than one type of user.

  • Product judgment: you can connect user needs to business goals, prioritize the highest-impact opportunities, and explain your decisions clearly.

  • Comfort getting close to users, working with incomplete information, and making progress in a fast-moving environment.

  • A strong working relationship with engineers and an understanding of how design decisions translate into production software.

  • Fluency with Figma and prototyping, plus curiosity about emerging tools that can improve design and product development.

  • A willingness to stay hands-on while guiding the quality and direction of work beyond your own projects.

  • Experience in sports, sports betting, or creator platforms is a plus. You don’t need to be an expert in the space on day one, but you should be excited to learn how creators and fans use the product.

We are an equal opportunity employer and do not discriminate on the basis of any status protected under federal, state, or local law.

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Design Multimedia Specialist (Remote from Italy) at Keywords Studios - Montréal

Creates graphic designs and edited videos for global internal communications, translating corporate messages into compelling visual stories.

Senior Remote Posted 2 days ago RemoteFirstJobs Product
What this role involves

We’re looking for an outstanding Temporary Multimedia Lead (Fixed-Term Cover) to combine their experience and creativity to help build the future of Keywords Studios Internal Communication & Engagement.

This person will be focused on creating assets for Internal Communications, elevating Keywords Studios staff experience by focusing on both graphic design and video editing. The candidate will drive visual excellence through the connection of trend, design, and communications across multimedia products.

This role does not have direct reports and reports directly to the Global Communication Manager, while regularly partnering with the whole Global Communications & Engagement Department.

You will use your skills to build original graphics and videos that accurately reflect the One Keywords ethos. Creating graphics and videos that are industry compelling, trend right, and consistently incorporate Keywords Studios values through powerful storytelling and emotional connectivity.

From crafting graphic designs to finalizing videos, from working with more than 70 studios around the world and the Communications and Engagement team, the daily responsibilities of this role are wide ranging, challenging, and rewarding, a true Power of Partnership.

The ideal candidate needs to be a hardworking, versatile, and highly creative problem solver, who doesn’t settle for anything less than the best visual solutions. You are here to Raise the Game!

Skills & Experience Required

The ideal candidate for this role has 4+ years of relevant design experience in graphic design & video editing, corporate or a closely related industry involving content creation - or a master’s degree and 2+ years of meaningful design experience.

Technical Skills

  • Proficiency in Illustrator, Photoshop, InDesign, Premiere Pro, After Effects, and Canva.
  • Familiar and confident working in a Google Workspace environment (+1000 points for strong Google Slides management / design skills).
  • English fluent
  • Creativity and a good understanding of technical processes to follow a brief and meet the project’s requirements.
  • Extensive knowledge of current and emerging design and trends in communication.
  • Ability to translate corporate insights into thoughtful narratives and graphic storytelling.
  • High level of curiosity and ability to adapt to change and pivot when need be.
  • Ability to build Graphic designs and Video concepts and explore new innovations and applications.
  • Demonstrated ability to lead multiple projects and timelines at once.
  • Strong visual presentation skills; able to effectively show and communicate communications intent to our internal audience.
  • Highly proficient in all aspects of graphic and video production including illustration, typography, colour theory and video editing.

Behavioural Skills

  • Team player
  • Integrity, honesty, confidentiality and builds trust with others
  • Positive and can-do attitude
  • Flexibility
  • Excellent interpersonal and customer service skills
  • Excellent project management skills
  • Excellent organizational skills
  • Excellent time management skills with a proven ability to meet deadlines.
  • Excellent Problem-solving skills

Partnering with us means collaborating with an international team of game-dev experts! With Keywords Studios Group, you’ll find a massive variety of opportunities to apply your craft. You’ll be working alongside a people-oriented, local star-team that matches you with awesome, diverse projects perfectly aligned with your skills and goals. Plus, you won’t just be an outsourced resource; you’ll be hanging out with a dedicated, fun-loving crew (Discord game nights, anyone?). We are always excited to welcome talented professionals who are ready to build exceptional experiences together!

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Design Staff Brand Designer at Snorkel AI

Leads Snorkel’s brand identity, design system, visual direction, and external creative partners across marketing and high-visibility launches.

Lead Posted 2 days ago RemoteFirstJobs Product
What this role involves

About Snorkel

Snorkel AI is the frontier AI data lab, helping teams build the data and environments behind high-performing frontier and agentic AI. We combine technology with research-driven AI data development to create datasets, benchmarks, evals, and custom solutions for real-world AI systems. Founded out of the Stanford AI Lab in 2019, Snorkel works with leading AI labs and enterprises to move from better data to better outcomes.

Excited to help us redefine how AI is built? Apply to be the newest Snorkeler!

About the Team

Snorkel’s Marketing team shapes how the AI industry understands frontier data development. We’re a team spanning brand, content, communications, product marketing, growth, community, and events, and we work directly with our founders and research team to turn original research into market-defining stories. Brand sits at the center of that work: it’s how a data research lab earns attention from frontier labs, Fortune 500 enterprises, top researchers, and the domain experts who contribute to our work.

About the Role

We’re hiring a Staff Brand Designer to own the evolution of Snorkel’s brand identity. Snorkel has changed faster than its brand has. You’ll close that gap: defining where the visual identity goes next, building the system that carries it, and making sure every surface, from the website to a NeurIPS booth to a benchmark leaderboard, looks like it came from the most rigorous lab in AI.

This is a senior individual-contributor role with real leverage and autonomy. You’ll be hands-on in the work, and you’ll also manage our design agency and a bench of freelance contractors, setting direction, reviewing work, and holding a high bar across everything they ship. This role reports to the CMO.

Responsibilities

  • Own the brand identity. Lead the next evolution of Snorkel’s visual identity, including logo system, typography, color, illustration, iconography, data visualization, motion, and photography direction.
  • Build and govern the brand system. Create and maintain brand guidelines, Figma libraries, templates, and design artifacts that let marketing, sales, research, and recruiting produce on-brand work without a designer in the loop.
  • Manage our design agency and contractors. Brief, set creative direction, run reviews, and own quality, scope, timelines, and budget across agency and freelance partners. Decide what gets built in-house versus outsourced, and build the contractor bench as needs grow.
  • Design high-visibility launches. Lead creative for major moments, including funding and company announcements, research and benchmark launches, flagship events like our Frontier Data Summit, and conference presence at NeurIPS and other AI venues.
  • Make research legible and beautiful. Develop a distinctive visual language for technical content: benchmark results, charts, diagrams, papers, leaderboards, and research blog posts. Partner with researchers so our ideas are as clear visually as they are rigorous.
  • Raise the bar across surfaces. Partner with web, content, and product marketing on the website, campaigns, social, sales decks, and event experiences so the brand holds together end to end.
  • Set the design operating model. Establish intake, prioritization, review, and approval processes, and introduce AI-assisted design workflows where they make the team faster without lowering quality.

About You

You’ve shaped a brand. You have strong opinions about craft and can defend them to a founder, a researcher, or an agency creative director – yet you maintain flexibility with letting the brand organically evolve in a dynamic space like AI. You’re as comfortable redesigning a logo system as you are giving precise, actionable feedback. You’re drawn to technical subject matter and see explaining complex ideas visually as a design problem worth solving. You move fast, you own outcomes, and you raise the standard of everyone you work with.

Requirements

  • 8+ years of brand or visual design experience, including in-house brand design at a high-growth technology company.
  • A portfolio showing identity or rebrand work you led end to end, plus a broad range of applications: web, campaigns, events, videos, and data visualization.
  • Proven experience directing external design agencies and freelancers, including writing briefs, managing scope and budget, and holding partners to a high quality bar.
  • Expert craft in typography, layout, color, and composition, with a clear point of view on where brand design for AI is heading
  • Deep fluency in Figma and Adobe Creative Suite, and experience building scalable design systems and brand guidelines others actually use.
  • Track record leading ambiguous, cross-functional initiatives, influencing senior stakeholders, and making decisions without close oversight.
  • Comfort translating technical and research content into clear, compelling visuals.

Bonus

  • Experience at an AI, developer tools, or research-driven company.
  • Hands-on use of generative AI tools in your design workflow.
  • Motion design, 3D, or creative coding skills.

Actual compensation will be determined based on factors including skills, qualifications, experience, and geographic location.

Salary range(s) for this role

$225,000—$280,000 USD

Be Your Best at Snorkel

Joining Snorkel AI means becoming part of a company that has market proven solutions, robust funding, and is scaling rapidly—offering a unique combination of stability and the excitement of high growth. As a member of our team, you’ll have meaningful opportunities to shape priorities and initiatives, influence key strategic decisions, and directly impact our ongoing success. Whether you’re looking to deepen your technical expertise, explore leadership opportunities, or learn new skills across multiple functions, you’re fully supported in building your career in an environment designed for growth, learning, and shared success.

Snorkel AI is proud to be an Equal Employment Opportunity employer and is committed to building a team that represents a variety of backgrounds, perspectives, and skills. Snorkel AI embraces diversity and provides equal employment opportunities to all employees and applicants for employment. Snorkel AI prohibits discrimination and harassment of any type on the basis of race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state, or local law. All employment is decided on the basis of qualifications, performance, merit, and business need.

We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. Please contact us to request accommodation.

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Design Audiovisual (AV) at TEECOM

Designs integrated audiovisual systems, prepares construction documentation, coordinates stakeholders, and supports AV projects through construction administration.

Posted 2 days ago RemoteFirstJobs Product
What this role involves

TEECOM hires by discipline, not by open requisition. We are growing — multiple teams across the US, UK, and India are actively hiring to grow their teams.

When you apply here, you are applying to TEECOM for a role in Audiovisual (AV). Rather than interviewing for a single posted role, you will go through a structured Discipline Assessment that establishes your level and demonstrated capability. Once your level is determined, TEECOM’s recruiting and leadership teams match your profile to the best available opening on a team that fits your skills, experience, and goals.

Roles span Designer II through Principal, Senior Consultant. Your level — and your title — are determined by your assessment, not by the role you apply to.

If you have meaningful experience in more than one discipline, apply to your primary discipline and tell your recruiter about your secondary discipline(s) during your Introduction Call. You may be scheduled for a separate Discipline Assessment for each one.

Audiovisual at TEECOM

TEECOM’s Audiovisual practice designs integrated AV systems for clients across a wide and growing range of industries and facility types. Work spans conference and collaboration rooms, training centers, experience centers, auditoriums, classrooms, multipurpose spaces with presentation systems, simulation labs, digital signage, public address, and broadcast and media facilities.

AV designers at TEECOM prepare system designs through drawings consisting of signal flow diagrams, floor plans with equipment and infrastructure layouts, presentation wall elevations, rack layouts, equipment schedules, and details. These designs are supplemented with AV system specifications, issued as complete construction document sets. You will coordinate with architects and owner representatives, IT teams, end users, acoustical consultants, MEP teams, and various AV manufacturers throughout design, and AV integrators during construction. TEECOM works across the full AV project lifecycle — performing a needs analysis and understanding the user experience that shapes system designs, documenting those designs, supporting the bid process, and engagement throughout the construction administration process.

At more senior levels, you will lead AV design strategies, support or develop client standards, mentor junior designers, manage client relationships, and help shape TEECOM’s AV practice and service offerings.

What We’re Looking For

We hire at all levels — the strongest AV candidates take ownership of the user experience end-to-end: they’re curious about how people use spaces and proactively engage to design solutions to address the specific needs. If you don’t have everything on this list yet, that’s expected — TEECOM develops people through structured documentation, mentorship, and real project work.

  • Experience designing AV systems across a range of facility types and industries
  • Familiarity with leading platforms including Crestron, Extron, Q-SYS, and AMX, understanding of network technologies such as AES67, Dante, AVB, SMPTE ST 2110, NDI, and IPMX, and modern UC endpoints (Microsoft Teams Rooms, Zoom Rooms)
  • Ability to produce AV construction documents — device layouts, equipment elevations, signal flow diagrams, rack layouts, interface details, Division 27 specifications, and system descriptions and narratives
  • Understanding of room acoustics fundamentals as it relates to speech intelligibility and AV system performance
  • Experience with Revit related to AV system design, modeling, and documentation
  • Degree in any four-year engineering discipline, computer science, technology management, or a related technical field — or equivalent hands-on experience
  • AVIXA CTS (Certified Technology Specialist) or CTS-D (Certified Technology Specialist – Design) certification — preferred
  • PE license (electrical preferred) — plus
  • Ability to manage your own work independently across multiple concurrent projects

*TEECOM covers exam fees and study materials for certifications relevant to your discipline, pays a one-time bonus when you pass, and funds all continuing education — including conference attendance.

$85,000 - $210,000 a year

Salary is determined by your assessed level. TEECOM publishes full salary bands for every level on the TEECOM careers page — review them before your assessment so you know where you might land and what growth looks like from there.

TEECOM is a fully remote consulting firm. We hire across all US states, the UK, and India. Our projects span the globe — some roles involve international travel, so share your comfort level with your recruiter.

If you’re ready to be assessed on your own merits and matched to the right team, apply here.

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.

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